Instructional Design Principles and Theory

Program Learning Outcome One:

Demonstrate knowledge and skills related to learning using technology

Program Learning Outcome Two:   

Demonstrate knowledge and skills in current and emerging instructional technologies

Introduction

            In one MATLT course, an assignment was given to the author of this paper to create a learning module.  The author chose to create a WebQuest entitled, “Think like a Monarch”.  I believe this assignment demonstrates attainment of Program Learning Outcome One “demonstrate knowledge and skills related to learning using technology” and Program Learning Outcome Two “demonstrate knowledge and skills in current and emerging instructional technologies”.  During the first redesign, the WebQuest was updated with some additional resource material, some corrections to the instructions to make them a bit more clear as well as a name change due to the author getting married in March of this year.  The second redesign came about after several suggestions were made by peers when the first redesign was posted a discussion post in Week One of EDU697.  Both redesign efforts are discussed in this paper as well as the instructional design principles and theories used in the redesigning of the prior MATLT activity.  There were several challenges with the redesign of the prior activity which will also be explained in this paper. 

Instructional Design Principles and Theory

This activity covers several basic principles, as listed by Dabbagh (2006).  The first principle of  Objectivism/Behaviorism; Learning can be detected by observing an organism over a period of time is found in the WebQuest itself with the students observing the Monarch life cycle during various activities.  The second principle of Cognitivism/Pragmatism; Learner is viewed as an active participant in the learning process is apparent in the design as the students are very active participants in the WebQuest with recording their observations as well as in creating a Windspark poem.  The third principle of Constructivism/Interpretivism; Learners build personal interpretation of the world based on experiences and interactions is observed in the way the students are interpret the world around them by observing the Monarch life cycle inside and outside of the classroom.  It is also visible in the collaboration between the students as they work on this project together.  The WebQuest redesign is a type of Constructivism/Interpretivism instructional model.

Original Activity:  EDU649 Learning Module-Think like a Monarch

A research project was assigned for students needing to use technology to search, collect and analyze information.  After the students participated in the research, a final report or presentation was to be shared with an audience.  According to Lever-Duffy and McDonald (2011), the Internet has become a powerful tool for teachers and students because of its simple point-and-click edge and convenient links.  The world’s knowledge base can be positioned at the fingertips of all students (Lever-Duffy & McDonald, 2011).  Because of the vast resources the Internet provides, lessons can be created for students of all ages that are more visually appealing and require higher level thinking skills.  WebQuests are inquiry-oriented adventures, generally created online, where some or most of the information learners’ use is pulled from Web resources (Newby, Stepich, Lehman, Ottenbreit-Leftwich & Russell, 2011).  This learning module was the basis for a WebQuest created on Zunal.com.  The WebQuest approach encourages cooperative learning as well develops higher level thinking skills in the students who participate in the WebQuest (Newby, Stepich, Lehman, Ottenbreit-Leftwich & Russell, 2011).  According to Newby et al. (2011), WebQuests can be developed for nearly any curriculum area or grade level.  The learning module will detail the creation of the WebQuest, the grade level, subject being taught, and the purpose and learning outcomes.  Many documents were created for the WebQuest and will be shared within this document and in the resource section of the site.   The principles of implementation for items created, documents created and an evaluation tool for this module will also be discussed.

Learners

            This “Think like a Monarch” cross-curricular learning module and WebQuest was created for students ranging from third to fifth grade.  Due to the technology tools selected for this project, it would be advised to use it more for fifth grade students.  It was designed for all genders, cultures with English speaking backgrounds and students of every socioeconomic status.  The students will have some background knowledge of the life cycle of the Monarch butterfly, Glogster, VoiceThread and PowerPoint technology tools and how to participate in Internet searches.  They also have prior knowledge of how to create Windspark poems because they had worked on creating poems about various types of clouds earlier in the year.  The students have been watching the life cycle of the Monarch butterfly unfold in the science stations set around the classroom and have been very excited to learn more about this fascinating creature.  The students are motivated by the topic but may be a little reluctant to write poetry about the life cycle of the butterfly.  This learning module should reach the various learning preferences of the students in the class including visual, auditory and kinesthetic.  Students with special needs may find this project difficult especially if they have motor or visual issues.  According to Newby et al. (2011), a screen reader that will read aloud the text and names of icons may need to be provided for those visually impaired learners.  Switch-accessible software that allows the motor impaired student control of the keyboard or cursor with a head nod or puff of air may need to be supplied (Newby et al., 2011).

Objectives

            This learning module challenges fifth grade students to research, observe, and record information in a literal, descriptive (scientific) way, then write about that information in a new and poetic way (Mollenhauer, 2010). The students will be divided into pairs. Each pair will research the monarch butterfly to become familiar with its life cycle and how each phase of the life cycle behaves.  The students will observe the monarch butterfly life cycle and record the information as if they were a scientist.  In pairs, they will compose a Windspark poem, imagining what the monarch egg, caterpillar, chrysalis or butterfly might think and feel. The pairs of students will present their poems to the class and the poems will be posted on the class website. 

The learning objects are as follows:

  • Using the bookmarked Internet sites and life cycle stations in the classroom, students will observe and record information on all of the stages of the life cycle of the Monarch butterfly within two class periods.
  • Using the Windspark Poetry Final Form, students will compose a Windspark poem, imagining what Monarch eggs, caterpillars, chrysalis’ or butterflies think and feel based on the information recorded from the student’s research.
  • Following the guidelines on the, “How to Write a Windspark Poem”, review page, students will correctly use parts of speech in written compositions with 95% accuracy. 

Learning Environment

            The learning is designed to occur in various places around the school.  The classroom will house the life cycle stations where the students will take notes on what they observe.  The computer lab will have a computer for each student or set of students so that the WebQuest can be brought up for the students to follow and research can occur.  The school garden/prairie will be available for the students to go outside to for more recording of what is observed in the Monarch’s natural habitat.  Weather could be a factor and time of day for outdoor viewing of Monarchs.  Lack of Monarchs to observe could also present a problem.  Scheduling times for the class to be in the computer lab is something that would need to be taken care of ahead of time so that the lab is available.  Students with disabilities may have some issues with going outdoors especially if any student is in a wheelchair or such.  Accommodations would need to be made to assist these students or have them do their observations within the life cycle stations only.

Instructional Methods

            The following instructional methods will be used during this learning module:

  • Presentation- The WebQuest will be shown so that they students know how to work through it and what is expected of them when they have completed it.  Students will use the presentation method to share the small group poems they create.
  • Discussion- An introduction, orientation and summary will take place through the discussion method.   Students will need to be introduced to this learning module, oriented as to where to work and what is expected of them and a summary will need to take place once the module is complete.
  • Cooperative Learning- This method will involve the students in active learning and promote collaboration between the pair of students working on the WebQuest.
  • Discovery- The WebQuest will promote the discovery method as the students search for information within the suggested websites.  The discovery method will also encourage higher-level thinking and self-directed learning skills.

Instructional Media/Materials

            Various types of instructional mediums will be used during this learning module and WebQuest.  There will be several documents that will be available online or can be printed for students to access.  Projected visuals such as a projector and screen will be used to view the WebQuest during the informational discussion.  Real objects such as the garden and life cycle stations will be used for student observation.  Multimedia such as the computer, online technology tools and Internet will be used during the presentation, discovery, cooperative learning and discussion methods.  Microsoft software will be used for any students wishing to create their projects in PowerPoint.  Online tools such as the poster making tool, Glogster or presentation tool, VoiceThread, will also be used for those students who select these options for creating final projects as well.

Implementation Phase

This activity will be broken down into four phases and require the following materials:

Pencils, clipboards, notebook for observation records, an LCD projector, screen, teacher computer, a computer in the computer lab for each student or pair of students, a microphone (if needed), one of three technology presentation options (Glogster, VoiceThread or PowerPoint), a Windspark review document, a peer evaluation form, and a Windspark poetry form.

Phase One: Divide students into pairs.  Students are to imagine themselves as scientists. Each pair will select two links from the sources below and research the life cycle of the monarch butterfly. The pair will decide which links each will look at separately. Both students will jot down some notes about the life cycle and come back together to compare notes. Student notes should be descriptive but no longer than a half of a page in length for each.

Phase Two: After deciding which two of the four stages of the life cycle each student in the pair wants to observe, both will spend some time, in the science lab in the classroom, observing the various life cycle stations that are set up. Each student will take notes (on the other half of the notes page) and will record what was observed. If eggs, caterpillars, chrysalises and/or monarch butterflies are present, both may also add observation notes to the notebooks while observing the butterfly garden outside of the classroom. Remind students that scientists use all of their senses to observe/record their observations and the data scientists collect while observing

insects include: what it looks like, how it moves, what it eats, where it lives, etc. (Mollenhauer, 2010).

Phase Three: Both students must compare observation notebooks and decide which stage of the life cycle of the monarch butterfly the pair will create a Windspark poem about. Students will use the observation notes to help them imagine themselves as one of the stages: egg, caterpillar, chrysalis or butterfly. Provide an example of some questions the pair may ask themselves such as; If they were to choose the butterfly stage, they might recall observing a butterfly feeding.  Students may ask themselves some of these questions: Were they hungry? Did they get enough nectar or did they want more? If they were the butterfly, what would they be thinking about or feeling?

Students are now ready to create their poem samples. The two partners may create as many poems as they would like but together they will only select one. A reminder of how to write a Windspark poem is provided below for students to review. Remind the learners to think back to when the class wrote Windspark poems earlier in the year when while learning about various types of clouds. A Windspark Poetry Form is available in print or online for the students to fill out the final poem the students select. Instruct the students to turn in the poetry form when they present their final project to the class.

Phase Four:  Once student pairs have their poem complete, they will have three options of how they would like to present their poem to the class:

  • Option one is to create a PowerPoint slide to share the poem while using graphics/images to help illustrate it.
  • Option two is to create an online poster using Glogster to share the poem, again using graphics/images to make the poster appealing to the audience.
  • Option three is to present the poem using VoiceThread while using sound and graphics/images to share the poem.

Remind students to think back to when the class was instructed on using all three of these technology tools for previous presentations earlier in the year. Tell the students to use the links on the WebQuest to take them to the online sites and to click on the PowerPoint icon on the computer lab desktop if they choose to create a PowerPoint presentation. Both students in the pair need to verbally share in the presentation. Ask students to be thinking of who will speak and at what times during their presentation. Instruct the students to contact the teacher when they have their presentation complete so it can uploaded it to the classroom website. Students will use the website to pull up their presentations to present to their peers. The student observation notes and Windspark poetry form need to be turned in on the day of their presentation.

Evaluation Phase

            There are two levels of evaluation for this project. The first will be to allow peers to informally evaluate the student’s work.  Listeners/viewers will have an evaluation form for the each group while they are presenting their project. After their group presents their project, the listeners/viewers will be given five minutes to fill out the group’s evaluation form. This feedback will be valuable for all students and will give them immediate feedback.  Reminders will be given to all students to give positive feedback while evaluating. No points will be given for informal evaluations.

The second level of evaluation will be done by the teacher following the rubric created for this project. The project will be worth 100 points and will be graded individually for each of students based on group effort, elements of the Windspark poem, proper use of nouns, verbs and adverbs, and the overall look of the presentation.

Documents Created

            There were several documents created for this learning module.  The first document was a review page on how to write a Windspark poem.  It provided students with an example of a poem and a template to use to create a poem on their own.  Another document created was a final poem template for the students to use to formally write their final poem which was to be turned in with on the day of their presentation. 

The last document created was a peer evaluation form for students who were viewing group presentations to fill out within a five minute period afterwards.  The links to these documents are saved in PDF form for those participating in the WebQuest and can be found in the process and evaluation portions of the WebQuest.  The link to the “Think Like a Monarch” WebQuest is below:


There are also links provided on the WebQuest process page for Glogster and VoiceThread sites.  Each site provides some examples of Glogster posters and VoiceThread presentations.  Students would have already had login information and passwords to these sites so that they could begin creating rather than trying to figure out how to register. 

A WebQuest was a great place to house the introduction, task, process and evaluation of this research and technology incorporated project.  It was a fun tool to create and seems like it would be equally as fun for the fifth grade students to participate in.  The process of setting up the WebQuest was laid out on each page and contained many helpful hints that proved to be very useful to the designer.  Zunal.com related the WebQuest to a scavenger hunt which was a very good way to describe a learning event created to motivate and activate young minds!

Redesigned Lesson

            During the first attempt at redesigning the WebQuest, it was updated it with some additional resource materials, some corrections to the instructions to make them a bit more clear as well as a name change due to the author getting married in March of this year.  As the first redesign was posted in the EDU697 discussion post for Week One, several peers commented with suggestions of additional material and technology that could be added to the WebQuest project.  A second redesign began with one of the suggestions to make a change on the “process page”.  This page contained a lot of material and it needed to be broken down into either bulleted sections or spaced accordingly in order for it to be easier for the students to follow.  Also, adding some audio clips of the directions would help to reach the auditory learners as well as the visual.  The second suggestion was to add some sort of video of the Monarch butterfly to one or several of the pages to bring the WebQuest pages to life for the students.  The welcome page would be a good place to start with adding a video of the life cycle of the Monarch to entice the students to desire more as they further investigate this activity.

Challenges

            The challenges with the redesigns of the WebQuest did not come in the form of thinking of additions to the WebQuest but in how to actually get started with the redesign process itself.  This assignment was the first assignment in the EDU697 course and the directions did not seem clear to the author of this paper.  Redesigning an activity that seemed very well put together to the author did not make sense.  After posting the first redesign to the discussion post during Week One, the author felt better about the assignment when seeing other peers work and reading their comments for improvement to the WebQuest.  The final redesign of the WebQuest came when the author had participated in several redesigns of prior MATLT activities which made the final redesign of this activity much less stressful. 

            Time is and always will be the biggest challenge with designing any project or activity.  Time was part of the challenge with the redesign as well.  As a teacher, it is amazing how much time is devoted to designing, creating, gathering materials for, and researching lessons and projects to be presented to students.  If that time could be calculated, it would totally amaze this author and many, many others who devote so much time in the effort to successfully educate the learners of today.

Conclusion

            The first redesign of a prior MATLT was certainly the most difficult due to the unknown.  Posting the redesign for peers to offer suggestions was a great idea by the instructor.  The suggestions helped this author understand how to incorporate more technology into an activity which already contained what was thought to have been enough.  The redesign activity helped the author dig deeper to find even more ways to inspire and challenge the learners of the WebQuest activity.  The first two Program Learning Outcomes were met in the first and second redesigns of the WebQuest activity.  Challenges appeared and were overcome due to peer collaboration and interaction as well as digging deeper into the materials of the MATLT coursework.  The WebQuest is more appealing to this author as well as more challenging to the learners who will participate in it.

References

Caplan, S. (2009, August 04). Write windspark poems on a wind twirler. Retrieved from http://suite101.com/article/write-windspark-poems-on-a-wind-twirler-a136674

Dabbagh, N. (2006). Instructional design knowledge base. Retrieved from http://classweb.gmu.edu/ndabbagh/Resources/IDKB/models_theories.htm Dumitru, P. (2005, October 07). Learning objects make learning easier. Retrieved fromhttp://myeurope.eun.org/ww/en/pub/myeurope/home/news/headlines/los.htm 

 Lever-Duffy, J., & McDonald, J. B. (2011). Teaching and learning with technology. (4th ed., pp. 34-37). Boston, MA: Pearson Education, Inc., publishing as Allyn & Bacon.

Mollenhauer, E. (2010). Journeys: Learning activities from the monarch teacher network. Educational Information & Resource Center, Global Connections

Newby, T. J., Stepich, D. A., Lehman, J. D., Russell, J. D., & Ottenbreit-Leftwich, A. 

(2011).Educational technology for teaching and learning (4th ed.). Boston, MA: Pearson
Education, Inc.

 

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